ROG>Heroes>Far Seer


Chinese diplomats, medical staff and technicians from conflict-ridden Yemen as the situation continues to get worse, the Ministry

Foresight Foresight: Gains 1 extra energy at the beginning of each turn

Swoop Swoop Swoop '+2 range for 1 turn. This ability won't cancel normal attacks

Ambush Ambush Ambush Deals 2 damage to a unit within range. Also deals 1 damage to next enemy player's champion

Erudite Erudite Erudite Choose 1 extra Divine Power from both Light and Dark factions

Dominate Dominate Dominate Activate: +1 normal attack damage to Dominate, +1 Max Health to Far Seer, +1 Max Mana for Swoop, Ambush, and Erudite


When Kamed created humans, she made them to be exceptionally malleable. Sensing an opportunity, Tarmit ordered the God of Greed and the God of Slaughter to add "desire" and "violence" into the human temperament. After a great schism, those humans with a penchant for violence ran into the wild. Tortured by unfulfilled desires, they let their violent impulses reign supreme, turning into wild and bloodthirsty creatures. Their bodies became beastly. Their teeth and nails turned sharp. They had become orcs. According to a certain gnomish legend, some humans lost their wills to greed, to the point that they began to mate with wild animals such as jackals and wolves. Orcs were the results of those unions. Even though gnomes have repeatedly emphasized that this tale comes from their sages who have long observed orcs, most listeners write off this theory as far too outlandish to be anything but an exaggerated tale. Orcs live in the Gobi on the edge of the deserts. They are master hunters and herders. They admire and celebrate the act of slaughter. Orcs routinely launch all-out attacks on other races, and there is often bloodshed between different orc tribes. They value honor above life itself. As a result, sometimes they are tricked by the more cunning and artful races.