Tricky Consume 1 Mana or Gmana to deliver 1 Star or Moon Card to an enemy player. At the start of his turn, the player must guess which card it is. If the guess is right, deal 1 Champion damage; if the guess is wrong, deal 2. Tricky can be used twice, but cannot be used to a same player
Make Bet: Consue 1 Gmana to create 4 cards, including 1 Crown Card. One player must guess among the cards. If the player picks the Crown card, nothing will happen. Otherwise, the player lost 1 Health, and the Gambler get 1 Gmana back.
Even after they created the ancillary gods, the Dual Gods of Creation still felt that they required more assistance. Thus the God of Light created angels, while the God of Darkness created demons. The first two demons were Surnada the Mother of Demons and Ahriman the Demonic Emperor. From Tarmit, they inherited not only his great dark powers, but also the God of Darkness' most wicked traits. The demons were lawless creatures who would submit to no order and recognize no hierarchy, so much so that they even dared to defy Tarmit's own commands. The God of Darkness angrily punished the demons—only to be met with even stronger resistance. Now enraged, Tarmit exiled the demons to the mortal world. All demons are complete egoists. They may follow powerful leaders out of fear, but the concepts of loyalty and duty are completely alien to them. As a result, though demons are numerous in number and have great fighting prowess, throughout history the Demonic Legion has never fulfilled its full potential. This does not mean that demons are lacking in military talents or intelligence, merely that they are selfish beyond measure. As a countermeasure, the Demonic Emperor eventually promoted many Doomsday Guards, demons with slightly better potential for discipline. Thanks to him, the Demonic Legion can, for the first time, function like a real army under strategic command.